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Canvas绘制出时钟的代码示例

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完整代码:

<!DOCTYPE html>
<html>
<head>
 <meta charset="UTF-8">
 <meta name="viewport" content="width=device-width, initial-scale=1.0">
 <meta http-equiv="X-UA-Compatible" content="ie=edge">
 <title>Document</title>
 <style type="text/css">
 div {
 text-align: center;
 margin-top: 250px;
 }
 </style>
</head>

<body>
 <div>
 <canvas id="clock" height="200px" width="200px">你的浏览器不支持canvas</canvas>
 </div>

 <script>
 var dom = document.getElementById('clock');
 var ctx = dom.getContext('2d');
 var width = ctx.canvas.width;
 var height = ctx.canvas.height;
 var r = width / 2;


 //绘制表盘
 function drawBackground() {
 ctx.save();
 ctx.translate(r, r);
 ctx.beginPath();
 ctx.lineWidth = 10;

 ctx.arc(0, 0, r - 5, 0, 2 * Math.PI, false);
 ctx.stroke();

 var hourNumbers = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 1, 2];
 ctx.font = '18px Arial';
 ctx.textAlign = 'center';

 ctx.textBaseline = 'middle';

 //小时数字
 hourNumbers.forEach(function (number, i) {
 var rad = 2 * Math.PI / 12 * i;
 var x = Math.cos(rad) * (r - 30);
 var y = Math.sin(rad) * (r - 30);
 ctx.fillText(number, x, y);
 // console.log(x)
 })

 //绘制分刻度
 for (var i = 0; i < 60; i++) {
 var rad = 2 * Math.PI / 60 * i;
 var x = Math.cos(rad) * (r - 18);
 var y = Math.sin(rad) * (r - 18);
 ctx.beginPath();
 if (i % 5 == 0) {
 ctx.fillStyle = '#000';
 ctx.arc(x, y, 2, 0, 2 * Math.PI, false);
 } else {
 ctx.fillStyle = '#ccc';
 ctx.arc(x, y, 2, 0, 2 * Math.PI, false);
 }

 ctx.fill();
 }

 }



 //绘制时针
 function drawHour(hour, minute) {
 ctx.save();
 ctx.beginPath();
 var rad = 2 * Math.PI / 12 * hour;
 var mrad = 2 * Math.PI / 12 / 60 * minute;
 ctx.rotate(rad + mrad);
 ctx.lineWidth = 6;
 ctx.lineCap = 'round';
 ctx.moveTo(0, 10);
 ctx.lineTo(0, -r / 2);
 ctx.stroke();
 ctx.restore();
 }


 //绘制分针
 function drawMinute(minute) {
 ctx.save();
 ctx.beginPath();
 var rad = 2 * Math.PI / 60 * minute;
 ctx.rotate(rad);
 ctx.lineWidth = 3;
 ctx.lineCap = 'round';
 ctx.moveTo(0, 10);
 ctx.lineTo(0, -r + 30);
 ctx.stroke();
 ctx.restore();
 }


 //绘制秒针
 function drawSecond(second) {
 ctx.save();
 ctx.beginPath();
 ctx.fillStyle = 'red'
 var rad = 2 * Math.PI / 60 * second;
 ctx.rotate(rad);
 ctx.moveTo(-2, 20);
 ctx.lineTo(2, 20);
 ctx.lineTo(1, -r + 18);
 ctx.lineTo(-1, -r + 18);
 ctx.fill();
 ctx.restore();
 }

 //绘制指针的端点
 function drawDot() {
 ctx.beginPath();
 ctx.fillStyle = 'white';
 ctx.arc(0, 0, 3, 0, 2 * Math.PI, false);
 ctx.fill();
 }

 //动起来
 function draw() {
 //清除之前所绘制的
 ctx.clearRect(0, 0, width, height);

 var now = new Date();
 var hour = now.getHours();
 var minute = now.getMinutes();
 var second = now.getSeconds();
 drawBackground();
 drawHour(hour, minute);
 drawMinute(minute);
 drawSecond(second)
 drawDot();
 ctx.restore();
 }
 //draw();

 setInterval(draw, 1000);
 </script>
</body>

</html>
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